v1.4.0
General Changes
- Updated p5 sound library to
v1.0.1
! (Release notes)
Code Changes
- Added support for UInt32 vertex indices
- Change p5.Geometry's module/submodule
- Fixes initialization of user-defined stroke shader
- Processing keyword changed to p5 on mouse.js
- Disable codecov comments
- Fix "Javacript" typo in error message
- Update GIF disposal handling
- Update reference.js
- Add text wrapping function
- Update browser compatibility info for build process
describeElement()
regex quick fix
Documentation Changes
- Removed redundant string "(Optional)" everywhere in the inline documentation
- Fixes canvas size problem of
fract()
page in reference section - add missing space in
arc()
docs - Add
p5.Camera.frustum
documentation on reference page norender
class added to createCapture documentation- Update README.md -- aligned vertical bars
- Updated Hindi contributor docs README.md
- Added missing hindi translations to unit_testing.md
- Add fes message
- Fix copypasta in sample code
- Add a reference from one
dist()
the other one and vise-verse. - Improve
createCamera()
example - Fix the
texture()
example - Add
vertex()
variant to documentation - Add example for
specularMaterial()
- Update
describe()
reference - Fix typos show up in docs
- Fix "it's" in translation.json
- Improve documentation clarity of some of the camera methods
- Group materials on reference page
- Added hindi translations for es6-adoption.md file
- Added example and decription of params of
beginShape()
- Fixed the documentation for Vector.angleBetween to indicate that it respects
angleMode
. - Adding missing
</code></div>
in the centerY and centerZ example code - Remove extra optional text from docs for
describe()
- Fix typos in descriptions
- Update Maintainers in Contributor Docs
- Fixed errors in hindi translation of contributor docs
- Fixed typo
- Converted some auto-generated links in the reference documentation to same-document references
New Contributors
😻 New contributors since last release: @Nitin-Rana, @sflanker, @pearmini, @osteele, @code4humanity, @JetStarBlues, @JetStarBlues, @ghalestrilo, @TylersGit, @ageonic, @cryptochap, @christhomson, @DavidWeiss2, @leokamwathi, @davepagurek, @Rahulm2310, @smrnjeet222, @maxthomax
You can find all of our contributors in our ReadMe.