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Increase variant tourney frequency [do not merge yet] #16367

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@isaacl isaacl commented Nov 7, 2024

For the six most popular variants, make hourlys 2/3 of the time. Atomic and Antichess tend to be played faster, so give them more bullet than the others.

Horde and RK also get more tourneys, incr to 1/2 of the hours.

@isaacl isaacl changed the title Increase variant tourney frequency Increase variant tourney frequency [do not merge yet] Nov 7, 2024
@isaacl isaacl force-pushed the addVariantTourneys branch 3 times, most recently from b3a920e to 4000364 Compare November 8, 2024 21:48
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isaacl commented Nov 8, 2024

This is now ready for feedback, but not for merging.

The diff of SchedulerTest.scala can be used to see the actual effect on tourneys.

@isaacl isaacl marked this pull request as ready for review November 8, 2024 21:50
@isaacl isaacl force-pushed the addVariantTourneys branch 2 times, most recently from b7d1f00 to 703233c Compare November 9, 2024 20:29
For the six most popular variants, make hourlys 2/3 of the time.
Atomic and Antichess tend to be played faster, so give them more
bullet than the others.

Horde and RK also get more tourneys, incr to 1/2 of the hours.
@isaacl isaacl force-pushed the addVariantTourneys branch from 703233c to 0e7deb7 Compare November 9, 2024 20:45
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ornicar commented Nov 11, 2024

LGTM

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