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how do I load a model in webgl2 with multiple material/objects?
#75
opened Mar 16, 2020 by
manueldun
Update triangulate() to provide a better triangulation algorithm
help-wanted
#61
opened Jan 17, 2019 by
frenchtoast747
Add custom attribute support to Mesh.makeBufferData/Layout
mtl-support-v2
#41
opened Nov 10, 2017 by
qtip
Use new Layout interface instead of initMeshBuffers
mtl-support
#38
opened Nov 10, 2017 by
frenchtoast747
ProTip!
What’s not been updated in a month: updated:<2024-11-20.