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๐Ÿ•น๏ธ
Building fundamental blocks
๐Ÿ•น๏ธ
Building fundamental blocks

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Hakkology/README.md

Hi ๐Ÿ‘‹ I'm Hakan

I'm a game developer passionate about creating robust software and immersive games. Here's a quick overview of what I do:

  • ๐Ÿ’ป Expertise in C# and C++, with a focus on game and graphics programming.
  • ๐ŸŽฎ Specializing in Unity game development and exploring advanced graphics programming.
  • ๐ŸŒฑ Currently learning Rust for game engine and graphics development.
  • ๐Ÿ› ๏ธ Currently working at a .NET development company, specializing in NopCommerce plugin development for e-commerce platforms.
  • ๐Ÿ“ง Reach me at: [email protected]
  • ๐ŸŒ Portfolio: My Website
  • ๐Ÿ“„ Download My CV

Key Projects

.NET Projects

Game Projects

Renderer & Framework Implementations

  • OpenGL Framework: A robust framework for OpenGL-based rendering, focused on modularity and performance. (Complete)
  • SDL Framework Implementation: SDL-based application showcasing efficient 2D/3D rendering and input handling. (Complete)
  • Vulkan Renderer: An ongoing project exploring Vulkan's powerful rendering capabilities. (Ongoing)
  • Python-Blender-API: Ongoing project exploring Blender functionalities with Python API. (Ongoing)

Major Projects with Contribution


Skills & Tools

C++ C# Rust Unity .NET HTML5 CSS3 JavaScript NopCommerce


Socials

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  1. WebbySoftware WebbySoftware Public

    Forked from KandemirOkan/WebbySoftware

    Portfolio Project with ASP.NET as a webapi. Elephant sql on postgresql. Droplet on digital ocean. Currently live.

    SCSS 1

  2. MapLogger MapLogger Public

    Map Application with Cesiumjs and OpenLayerMap. Maps are linked with event listeners. Postgresql db and text files log the coordinates entered for future reference.

    C# 1

  3. OpenGL-Framework OpenGL-Framework Public

    C++ OpenGL renderer. GLFW, assimp libraries for models, shaders and textures. Lights, shadows, visual effects, skyboxes.

    Makefile 2

  4. SDL-Framework-Implementation SDL-Framework-Implementation Public

    C++ SDL Application. Vectors, shapes, ui, buttons, all from scratch. Pacman, breakout and tetris is complete. Asteroids TODO.

    Makefile 1

  5. Asteroids Asteroids Public

    Unity implementation of Asteroids game with mobile options and various patterns.

    C# 3

  6. Marvin Marvin Public

    2D Platformer RPG game with advanced controls with a skill/stat/status system.

    C# 1