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Colt single action is made unlike a revolver #78589

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PGR-14 opened this issue Dec 15, 2024 · 0 comments
Open

Colt single action is made unlike a revolver #78589

PGR-14 opened this issue Dec 15, 2024 · 0 comments
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(S1 - Need confirmation) Report waiting on confirmation of reproducibility

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@PGR-14
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PGR-14 commented Dec 15, 2024

Describe the bug

Basically, it's the faults & flags for a pistol. You reload all the bullets at once, the casings fall to the ground, a spent casing can fall into a nonexistent chamber, etc. Shouldn't have those.

Attach save file

N/A

Steps to reproduce

Spawn one, & look at the faults & reload/eject flags

Expected behavior

To act like other revolvers

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.26100.2033 (24H2)
  • Game Version: 42c3aed [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth],
    Work in Progress Limb Stuff [limb_wip],
    Translate Complex Dialogue [translate_dialogue],
    sees-player, run, crouch, bleed icons, retrodays [sees_player_retro],
    Martial Mastery [perk_melee_system],
    Extra Mutated Scenarios [extra_mut_scens],
    Crazy Cataclysm [crazy_cataclysm],
    Bombastic Perks [bombastic_perks],
    Alternative Map Key [alt_map_key],
    Xedra Evolved [xedra_evolved],
    Mind Over Matter [mindovermatter],
    Magiclysm [magiclysm],
    Bionic Professions [package_bionic_professions],
    Aftershock [aftershock],
    Tamable Wildlife [Tamable_Wildlife],
    Stats Through Skills [StatsThroughSkills],
    Stats Through Kills [stats_through_kills],
    SpeedyDex [speedydex],
    Massachusetts [MA]
    ]

Additional context

No response

@PGR-14 PGR-14 added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Dec 15, 2024
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