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add alignment option for text
Type: Feature Request
Improvements that could be made to the code/documentation.
#343
opened Jan 26, 2024 by
Chen1Plus
Window is always fullscreen on Windows
Platform Specific: Windows
Issues that are specific to systems running Windows.
Status: Needs Replicating
Indicates that the issue cannot be replicated - this doesn't necessarily mean it's invalid!
Type: Bug
Problems with the code/documentation that need to be fixed.
#340
opened Mar 26, 2023 by
aakodadi
Pass DrawParams as a reference to the Texture's draw method
Type: Feature Request
Improvements that could be made to the code/documentation.
#338
opened Mar 20, 2023 by
aakodadi
Instancing using instanced vertex attributes
Type: Feature Request
Improvements that could be made to the code/documentation.
#324
opened Sep 6, 2022 by
TimerErTim
"static-link" doesn't work for "sdl2 0.35.2" on OSX
Type: Bug
Problems with the code/documentation that need to be fixed.
#319
opened Aug 2, 2022 by
Im-Oab
Integrate ImGui (imgui-rs) into Tetra as a early GUI solution
Type: Feature Request
Improvements that could be made to the code/documentation.
#310
opened Feb 7, 2022 by
Nekomaru-PKU
Mesh non deterministic glitch
Area: Graphics
Issues related to graphics/rendering.
Status: Needs Replicating
Indicates that the issue cannot be replicated - this doesn't necessarily mean it's invalid!
Type: Bug
Problems with the code/documentation that need to be fixed.
#303
opened Nov 30, 2021 by
davideGiovannini
tetra on Windows selects an integrated GPU when a discrete GPU is available
Area: Graphics
Issues related to graphics/rendering.
Area: Platform
Issues relating to the platform layer
Platform Specific: Windows
Issues that are specific to systems running Windows.
Type: Bug
Problems with the code/documentation that need to be fixed.
#302
opened Nov 28, 2021 by
ghost
Encapsualting graphics state changes
Area: Graphics
Issues related to graphics/rendering.
Type: Feature Request
Improvements that could be made to the code/documentation.
#273
opened Jul 21, 2021 by
17cupsofcoffee
Drawing meshes are slow.
Type: Feature Request
Improvements that could be made to the code/documentation.
#264
opened May 11, 2021 by
fossegutten
Horizontal and vertical flip
Area: Graphics
Issues related to graphics/rendering.
Type: Feature Request
Improvements that could be made to the code/documentation.
#262
opened May 11, 2021 by
fossegutten
Investigate smarter approaches to frame limiting
Area: Game Loop
Issues relating to the main game loop.
Area: Platform
Issues relating to the platform layer
Type: Investigation
Ongoing investigations and unanswered questions.
#218
opened Dec 20, 2020 by
17cupsofcoffee
Investigate how Context could be broken up
API: Breaking
Indicates that resolving the issue would be a breaking change.
Area: Game Loop
Issues relating to the main game loop.
Type: Investigation
Ongoing investigations and unanswered questions.
#209
opened Nov 2, 2020 by
17cupsofcoffee
If window size is bigger than screen resolution, window cannot be moved
Area: High DPI Support
Issues relating to high DPI rendering. The bane of every engine dev's life.
Area: Platform
Issues relating to the platform layer
Status: Needs Replicating
Indicates that the issue cannot be replicated - this doesn't necessarily mean it's invalid!
Type: Bug
Problems with the code/documentation that need to be fixed.
#155
opened Dec 14, 2019 by
fossegutten
Some interesting output when debugging tetra examples or games
Area: Platform
Issues relating to the platform layer
Platform Specific: macOS
Issues that are specific to systems running macOS.
Status: Needs Replicating
Indicates that the issue cannot be replicated - this doesn't necessarily mean it's invalid!
Type: Investigation
Ongoing investigations and unanswered questions.
#152
opened Nov 24, 2019 by
johanlindfors
Expose more of the game loop internals to the user
Area: API/Ergonomics
Issues relating to the crate's API and how it feels to use
Area: Game Loop
Issues relating to the main game loop.
Type: Feature Request
Improvements that could be made to the code/documentation.
#119
opened Apr 27, 2019 by
17cupsofcoffee
1 of 4 tasks
Is the OpenGL layer safe?
Help Wanted
Issues that the maintainers would like help with resolving
Type: Investigation
Ongoing investigations and unanswered questions.
Unsafe ☢
Indicates an issue relating to the safety of the code (or lack thereof)
#117
opened Apr 15, 2019 by
17cupsofcoffee
Investigate replacing Rodio with pure SDL audio
Area: Audio
Issues relating to audio playback.
Type: Feature Request
Improvements that could be made to the code/documentation.
#92
opened Jan 27, 2019 by
17cupsofcoffee
ProTip!
Updated in the last three days: updated:>2024-12-17.