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When creating cubes and spheres, they are all created through BufferGeometry. uv attribute is not given in the source code, so I want to give the cube texture map, which does not take effect. Will uv attribute be added in the subsequent version?
The text was updated successfully, but these errors were encountered:
When creating cubes and spheres, they are all created through BufferGeometry. uv attribute is not given in the source code, so I want to give the cube texture map, which does not take effect. Will uv attribute be added in the subsequent version?
The text was updated successfully, but these errors were encountered: