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You will see the front of a car, and the camera has been positioned that way.
WASD controls have been enabled so you can use the keyboard to navigate.
There is a rig entity element which has been made a static body, and also the forest environment which has been made a static body.
My understanding is that these two should not be able to go through each other, but it does happen that the the object can go through the trees and the ground.
Is that how it should have been done?
The text was updated successfully, but these errors were encountered:
Breaking change due to aframe > 1.1.0 which embed threejs > r125, so aframe-extra and aframe-physics-system are broken 'not everywhere) Nothing related to aframe here, ticket should be opened in aframe-physics.
Please see deploy page here
http://cgaframe.herokuapp.com/class3
Physics component here https://github.com/donmccurdy/aframe-physics-system
You will see the front of a car, and the camera has been positioned that way.
WASD controls have been enabled so you can use the keyboard to navigate.
There is a rig entity element which has been made a static body, and also the forest environment which has been made a static body.
My understanding is that these two should not be able to go through each other, but it does happen that the the object can go through the trees and the ground.
Is that how it should have been done?
The text was updated successfully, but these errors were encountered: