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range function for iteration #6644

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1 of 17 tasks
calebfoss opened this issue Dec 20, 2023 · 6 comments
Open
1 of 17 tasks

range function for iteration #6644

calebfoss opened this issue Dec 20, 2023 · 6 comments

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@calebfoss
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Increasing Access

In my experience, iteration tends to be one of the most intimidating foundational programming concepts to beginners. As discussed in issue #6607, there are factors in every different structure for iteration that can be difficult for beginners.

The risk of crashing a browser tab with an infinite loop can be particularly discouraging. Iteration unlocks so many creative opportunities, and I think what p5 does best is lower barriers for creative opportunities.

This proposal offers a way to iterate without the risk of infinite loops. It does so with syntax that I would argue is one of the simplest and easiest to read. As such, I am proposing this to increase accessibility of iteration.

Most appropriate sub-area of p5.js?

  • Accessibility
  • Color
  • Core/Environment/Rendering
  • Data
  • DOM
  • Events
  • Image
  • IO
  • Math
  • Typography
  • Utilities
  • WebGL
  • Build Process
  • Unit Testing
  • Internalization
  • Friendly Errors
  • Other (specify if possible)

Feature request details

I propose adding a range() function that returns an iterator for a sequence of numbers for be used in for...of loops. I built this function as an add-on called p5.range. I can submit this as a library, but I think this may be a helpful addition to p5's base library.

One factor that came up in issue #6607 is that introducing a new structure for iterating over arrays vs numerical iteration faces beginners with new, unfamiliar syntax. Using range() would allow for one consistent format for both:

Numerical

// 100 random circles
for(let count of range(100)) {
 circle(random(width), random(height), random(100));
}

// A row of circles starting 25 units from the left, 
// spanning the width of the canvas,
// 50 units apart
for(let x of range(25, width, 50)) {
 circle(x, height / 2, 50);
}

Array

for(let index of range(myArray.length)) {
 myArray[index] += 1;
}

3 statement for loop for comparison:

Numerical

// 100 random circles
for(let count = 0; count < 100; count += 1) {
 circle(random(width), random(height), random(100));
}

// A row of circles starting 25 units from the left, 
// spanning the width of the canvas,
// 50 units apart
for(let x = 0; x < width; x += 50) {
 circle(x, height / 2, 50);
}

Array

for(let index = 0; index < myArray.length; index += 1) {
 myArray[index] += 1;
}

This proposed function is inspired by Python's range function.

From Processing Python reference:

loadPixels()
for i in range((width*height/2)-width/2): 
    pixels[i] = pink
updatePixels()

Notably, the proposed function uses for...of rather than for...in, which do different things in JS. This has been noted as a concern for causing confusion with beginners in #6607. I would argue, though, that the risk of accidentally passing in array keys instead of values is less discouraging that crashing the browser tab. If for...in were used with this range() function, it would simply do nothing, but the program would still run otherwise.

@samrudh3125
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I am contributing first time. Can we make a range function which just returns a array of numbers from start to stop. The array can be created with for loop. In this way we can just change the syntax of for loop to an range function

@calebfoss
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@samrudh3125 Yes, that's the general idea! I already have the implementation ready to go, and I opened this issue to discuss whether this is a wanted addition to p5. Rather than return an array, my implementation returns an object following the iterator protocol that produces values in the range one by one.

@Vishal2002
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Hi @calebfoss, I saw your range function, and my question is can we implement in more simpler fashion like this

@davepagurek
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I think a big benefit to using an iterator like in @calebfoss's implementation is that you don't need to store an array with all n items at once, similar to how a standard for loop wouldn't either.

This is a construct I find myself using often. I guess the question is whether we think it should be a part of p5. @limzykenneth if we're planning on making p5 2.0 more modular, does that change the way we consider utilities like this? Compared to a more complicated data structure, the maintenance cost seems low.

@limzykenneth
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For something like a range function, iterators is definitely preferred over arrays mainly for memory efficiency and partially for semantics (range don't necessarily imply array/list). Whether to include range() as part of core I would like to consider it as part of 2.0.

@ohayouarmaan ohayouarmaan mentioned this issue Jan 8, 2024
3 tasks
@ohayouarmaan
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ohayouarmaan commented Jan 8, 2024

hey @calebfoss my implementation of the range method is kinda similar to the python's range method it has dynamic arguments if only 1 argument is provided it gets assigned to the end if two arguments are provided then the first one gets assigned to the start and the second one goes to the limit and if three are provided then it gets assigned to start, end, step respectively.

I think this is a great feature which can be included infact I've came across certain scenarios where I myself wanted to use this. If this is included it will be a very nice-to-have tool

I have opened a PR which includes this you can check it if you want to include it in the 2.0 @limzykenneth PR#6711

@limzykenneth limzykenneth moved this to Proposal in p5.js 2.0 May 28, 2024
@Qianqianye Qianqianye moved this from Proposal to Implementation in p5.js 2.0 Jun 4, 2024
@davepagurek davepagurek moved this from Implementation to Out of Scope in p5.js 2.0 Nov 5, 2024
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