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I might suggest going an additional step and include a CDLEffect, based on ASC CDL v1.2 color grading. It's a single effect with four parameters (vec3 slope, vec3 offset, vec3 power, float saturation) that should be able to accomplish everything supported by the other effects listed here. I'm making a similar proposal for three.js core fairly soon.
Description
Implement a
CDLEffect
.BrightnessContrastEffect
,HueSaturationEffect
andSepiaEffect
Reference:
Tasks
CDLEffect
.cdl
demo.Implementation Details
brightness-contrast
,hue-saturation
andsepia
manual demos from v6 as reference.The text was updated successfully, but these errors were encountered: