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Python: Traceback (most recent call last):
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\xps_tools.py", line 312, in execute
export_xnalara_model.getOutputFilename(xpsSettings)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\export_xnalara_model.py", line 68, in getOutputFilename
xpsExport()
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\timing.py", line 31, in wrap
ret = f(*args)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\export_xnalara_model.py", line 114, in xpsExport
xpsMeshes = exportMeshes(selectedArmature, selectedMeshes)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\export_xnalara_model.py", line 177, in exportMeshes
meshTextures = getXpsMatTextures(mesh)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\export_xnalara_model.py", line 290, in getXpsMatTextures
xpsTextures = getTextures(mesh, material)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\export_xnalara_model.py", line 282, in getTextures
xpsTextures = makeXpsTexture(mesh, material)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\export_xnalara_model.py", line 241, in makeXpsTexture
xpsShaderWrapper = node_shader_utils.XPSShaderWrapper(material)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\node_shader_utils.py", line 26, in init
super(XPSShaderWrapper, self).init(material, is_readonly, use_nodes)
File "E:\blender\3.6\scripts\modules\bpy_extras\node_shader_utils.py", line 90, in init
self.update()
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\node_shader_utils.py", line 32, in update
if not self.use_nodes:
File "E:\blender\3.6\scripts\modules\bpy_extras\node_shader_utils.py", line 99, in use_nodes_get
return self.material.use_nodes
AttributeError: 'NoneType' object has no attribute 'use_nodes'
The text was updated successfully, but these errors were encountered:
Python: Traceback (most recent call last):
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\xps_tools.py", line 312, in execute
export_xnalara_model.getOutputFilename(xpsSettings)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\export_xnalara_model.py", line 68, in getOutputFilename
xpsExport()
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\timing.py", line 31, in wrap
ret = f(*args)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\export_xnalara_model.py", line 114, in xpsExport
xpsMeshes = exportMeshes(selectedArmature, selectedMeshes)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\export_xnalara_model.py", line 177, in exportMeshes
meshTextures = getXpsMatTextures(mesh)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\export_xnalara_model.py", line 290, in getXpsMatTextures
xpsTextures = getTextures(mesh, material)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\export_xnalara_model.py", line 282, in getTextures
xpsTextures = makeXpsTexture(mesh, material)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\export_xnalara_model.py", line 241, in makeXpsTexture
xpsShaderWrapper = node_shader_utils.XPSShaderWrapper(material)
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\node_shader_utils.py", line 26, in init
super(XPSShaderWrapper, self).init(material, is_readonly, use_nodes)
File "E:\blender\3.6\scripts\modules\bpy_extras\node_shader_utils.py", line 90, in init
self.update()
File "C:\Users\dell\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\XNALaraMesh\node_shader_utils.py", line 32, in update
if not self.use_nodes:
File "E:\blender\3.6\scripts\modules\bpy_extras\node_shader_utils.py", line 99, in use_nodes_get
return self.material.use_nodes
AttributeError: 'NoneType' object has no attribute 'use_nodes'
The text was updated successfully, but these errors were encountered: