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When switching from script editor to undocked shader editor, pressing common shortcuts (undo, copy & paste) are still performed in the script editor. This is because alt-tabbing doesn't switch focus to shader editor, I need to click on the shader editor to completely switch the focus. Alt-tabbing just brings up the shader editor without switching the focus to it.
This isn't an issue when switching from shader editor to script editor.
Steps to reproduce
open script editor and undock shader editor. write something in script editor, switch to shader editor and press ctrl+a. everything in script editor should be selected.
Minimal reproduction project (MRP)
new project
The text was updated successfully, but these errors were encountered:
Tested versions
4.4 dev6
System information
Godot v4.4.dev6 - Windows 10.0.19045 - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated AMD Radeon RX 580 2048SP (Advanced Micro Devices, Inc.; 31.0.21921.1000) - Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz (4 threads)
Issue description
When switching from script editor to undocked shader editor, pressing common shortcuts (undo, copy & paste) are still performed in the script editor. This is because alt-tabbing doesn't switch focus to shader editor, I need to click on the shader editor to completely switch the focus. Alt-tabbing just brings up the shader editor without switching the focus to it.
This isn't an issue when switching from shader editor to script editor.
Steps to reproduce
open script editor and undock shader editor. write something in script editor, switch to shader editor and press ctrl+a. everything in script editor should be selected.
Minimal reproduction project (MRP)
new project
The text was updated successfully, but these errors were encountered: