We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Godot v4.3.stable.mono - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti (NVIDIA; 32.0.15.6636) - AMD Ryzen 7 4800H with Radeon Graphics (16 Threads)
As you can see, the portions of the stylebox outside the bounding box are not being cleared; artifacts of previous frames persist.
Create a panel with a flat stylebox. Skew the stylebox. Put any visible child inside the panel.
panel.zip
The text was updated successfully, but these errors were encountered:
Just noticed that this is also the case with expanded margins in general, not just skewed boxes.
Sorry, something went wrong.
No branches or pull requests
Tested versions
System information
Godot v4.3.stable.mono - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti (NVIDIA; 32.0.15.6636) - AMD Ryzen 7 4800H with Radeon Graphics (16 Threads)
Issue description
As you can see, the portions of the stylebox outside the bounding box are not being cleared; artifacts of previous frames persist.
Steps to reproduce
Create a panel with a flat stylebox.
Skew the stylebox.
Put any visible child inside the panel.
Minimal reproduction project (MRP)
panel.zip
The text was updated successfully, but these errors were encountered: