-
Notifications
You must be signed in to change notification settings - Fork 12k
/
.bazelrc
176 lines (139 loc) · 6.81 KB
/
.bazelrc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
# Disable NG CLI TTY mode
build --action_env=NG_FORCE_TTY=false
# Required by `rules_ts`.
common --@aspect_rules_ts//ts:skipLibCheck=always
common --@aspect_rules_ts//ts:default_to_tsc_transpiler
# Make TypeScript compilation fast, by keeping a few copies of the compiler
# running as daemons, and cache SourceFile AST's to reduce parse time.
build --strategy=TypeScriptCompile=worker
# Enable debugging tests with --config=debug
test:debug --test_arg=--node_options=--inspect-brk --test_output=streamed --test_strategy=exclusive --test_timeout=9999 --nocache_test_results
# Enable debugging tests with --config=no-sharding
# The below is useful to while using `fit` and `fdescribe` to avoid sharing and re-runs of failed flaky tests.
test:no-sharding --flaky_test_attempts=1 --test_sharding_strategy=disabled
###############################
# Filesystem interactions #
###############################
# Create symlinks in the project:
# - dist/bin for outputs
# - dist/testlogs, dist/genfiles
# - bazel-out
# NB: bazel-out should be excluded from the editor configuration.
# The checked-in /.vscode/settings.json does this for VSCode.
# Other editors may require manual config to ignore this directory.
# In the past, we saw a problem where VSCode traversed a massive tree, opening file handles and
# eventually a surprising failure with auto-discovery of the C++ toolchain in
# MacOS High Sierra.
# See https://github.com/bazelbuild/bazel/issues/4603
build --symlink_prefix=dist/
# Disable watchfs as it causes tests to be flaky on Windows
# https://github.com/angular/angular/issues/29541
build --nowatchfs
# Turn off legacy external runfiles
build --nolegacy_external_runfiles
# Turn on --incompatible_strict_action_env which was on by default
# in Bazel 0.21.0 but turned off again in 0.22.0. Follow
# https://github.com/bazelbuild/bazel/issues/7026 for more details.
# This flag is needed to so that the bazel cache is not invalidated
# when running bazel via `yarn bazel`.
# See https://github.com/angular/angular/issues/27514.
build --incompatible_strict_action_env
run --incompatible_strict_action_env
test --incompatible_strict_action_env
# Enable remote caching of build/action tree
build --experimental_remote_merkle_tree_cache
# Ensure that tags applied in BUILDs propagate to actions
common --experimental_allow_tags_propagation
# Don't check if output files have been modified
build --noexperimental_check_output_files
# Ensure sandboxing is enabled even for exclusive tests
test --incompatible_exclusive_test_sandboxed
###############################
# Saucelabs support #
# Turn on these settings with #
# --config=saucelabs #
###############################
# Expose SauceLabs environment to actions
# These environment variables are needed by
# web_test_karma to run on Saucelabs
test:saucelabs --action_env=SAUCE_USERNAME
test:saucelabs --action_env=SAUCE_ACCESS_KEY
test:saucelabs --action_env=SAUCE_READY_FILE
test:saucelabs --action_env=SAUCE_PID_FILE
test:saucelabs --action_env=SAUCE_TUNNEL_IDENTIFIER
test:saucelabs --define=KARMA_WEB_TEST_MODE=SL_REQUIRED
###############################
# Release support #
# Turn on these settings with #
# --config=release #
###############################
# Releases should always be stamped with version control info
# This command assumes node on the path and is a workaround for
# https://github.com/bazelbuild/bazel/issues/4802
build:release --workspace_status_command="yarn ng-dev release build-env-stamp --mode=release"
build:release --stamp
build:snapshot --workspace_status_command="yarn ng-dev release build-env-stamp --mode=snapshot"
build:snapshot --stamp
build:snapshot --//:enable_snapshot_repo_deps
build:e2e --workspace_status_command="yarn ng-dev release build-env-stamp --mode=release"
build:e2e --stamp
test:e2e --test_timeout=3600 --experimental_ui_max_stdouterr_bytes=2097152
# Retry in the event of flakes
test:e2e --flaky_test_attempts=2
build:local --//:enable_package_json_tar_deps
###############################
# Output #
###############################
# A more useful default output mode for bazel query
# Prints eg. "ng_module rule //foo:bar" rather than just "//foo:bar"
query --output=label_kind
# By default, failing tests don't print any output, it goes to the log file
test --test_output=errors
################################
# Remote Execution Setup #
################################
# Use the Angular team internal GCP instance for remote execution.
build:remote --remote_instance_name=projects/internal-200822/instances/primary_instance
build:remote --bes_instance_name=internal-200822
# Starting with Bazel 0.27.0 strategies do not need to be explicitly
# defined. See https://github.com/bazelbuild/bazel/issues/7480
build:remote --define=EXECUTOR=remote
# Setup the remote build execution servers.
build:remote --remote_cache=remotebuildexecution.googleapis.com
build:remote --remote_executor=remotebuildexecution.googleapis.com
build:remote --remote_timeout=600
build:remote --jobs=150
# Setup the toolchain and platform for the remote build execution. The platform
# is provided by the shared dev-infra package and targets k8 remote containers.
build:remote --extra_execution_platforms=@npm//@angular/build-tooling/bazel/remote-execution:platform_with_network
build:remote --host_platform=@npm//@angular/build-tooling/bazel/remote-execution:platform_with_network
build:remote --platforms=@npm//@angular/build-tooling/bazel/remote-execution:platform_with_network
# Set remote caching settings
build:remote --remote_accept_cached=true
# Force remote executions to consider the entire run as linux.
# This is required for OSX cross-platform RBE.
build:remote --cpu=k8
build:remote --host_cpu=k8
# Set up authentication mechanism for RBE
build:remote --google_default_credentials
# Use HTTP remote cache
build:remote-cache --remote_cache=https://storage.googleapis.com/angular-team-cache
build:remote-cache --remote_accept_cached=true
build:remote-cache --remote_upload_local_results=true
build:remote-cache --google_default_credentials
###############################
# NodeJS rules settings
# These settings are required for rules_nodejs
###############################
# Fixes use of npm paths with spaces such as some within the puppeteer module
build --experimental_inprocess_symlink_creation
####################################################
# User bazel configuration
# NOTE: This needs to be the *last* entry in the config.
####################################################
# Load any settings which are specific to the current user. Needs to be *last* statement
# in this config, as the user configuration should be able to overwrite flags from this file.
try-import .bazelrc.user
# Enable runfiles even on Windows.
# Architect resolves output files from data files, and this isn't possible without runfile support.
build --enable_runfiles