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This repository has been archived by the owner on Apr 30, 2023. It is now read-only.
Thanks to Lawrence Hortizuela on YouTube for the report on this issue. This affects most versions of the skin, including 1.7, on osu!stable client. osu!lazer is currently unaffected.
In this skin, I set those files to each one of the osu!mania arrows. Now here's the interesting part of the trick - if an animated version of an element exists, it is used in gameplay instead of the unanimated version. An osu!standard player would have seen the following files instead (-0 means the first frame of an animation), which contain regular ol' osu!standard elements as you would expect:
Unfortunately this trick doesn't seem to work for the hitcircleoverlay any more. In a recent update to the osu!wiki, hitcircleoverlay is now shown as non-animatable. I don't know when this was changed in the osu!stable client, but I'm guessing fairly recently (as of July 2022).
The text was updated successfully, but these errors were encountered:
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Thanks to Lawrence Hortizuela on YouTube for the report on this issue. This affects most versions of the skin, including 1.7, on osu!stable client. osu!lazer is currently unaffected.
Solution
[email protected]
from the skin folder.[email protected]
to[email protected]
.Why did this happen?
Usually the skin preview on osu!stable client shows the osu!standard set:
Since this skin is primarily an osu!mania set, I wanted to show the arrows instead:
A skin preview is generated from the following unanimated files:
[email protected]
[email protected]
[email protected]
[email protected]
In this skin, I set those files to each one of the osu!mania arrows. Now here's the interesting part of the trick - if an animated version of an element exists, it is used in gameplay instead of the unanimated version. An osu!standard player would have seen the following files instead (
-0
means the first frame of an animation), which contain regular ol' osu!standard elements as you would expect:[email protected]
[email protected]
[email protected]
[email protected]
Unfortunately this trick doesn't seem to work for the
hitcircleoverlay
any more. In a recent update to the osu!wiki,hitcircleoverlay
is now shown as non-animatable. I don't know when this was changed in the osu!stable client, but I'm guessing fairly recently (as of July 2022).The text was updated successfully, but these errors were encountered: