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Makefile
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Makefile
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.SUFFIXES: # Suppress a lot of useless default rules, which also provides a nice speedup.
ifeq (${MAKE_VERSION},3.81)
# Parallel builds are broken with macOS' bundled version of Make.
# Please consider installing Make from Homebrew (`brew install make`, **make sure to read the caveats**).
# Please see https://github.com/ISSOtm/gb-starter-kit/issues/1#issuecomment-1793775226 for details.
.NOTPARALLEL: # Delete this line if you want to have parallel builds regardless!
endif
# Recursive `wildcard` function.
rwildcard = $(foreach d,$(wildcard $(1:=/*)),$(call rwildcard,$d,$2) $(filter $(subst *,%,$2),$d))
RGBDS ?= # Shortcut if you want to use a local copy of RGBDS.
RGBASM := ${RGBDS}rgbasm
RGBLINK := ${RGBDS}rgblink
RGBFIX := ${RGBDS}rgbfix
RGBGFX := ${RGBDS}rgbgfx
ROM = bin/${ROMNAME}.${ROMEXT}
# Argument constants
INCDIRS = src/ include/
WARNINGS = all extra
ASFLAGS = -p ${PADVALUE} $(addprefix -I,${INCDIRS}) $(addprefix -W,${WARNINGS})
LDFLAGS = -p ${PADVALUE}
FIXFLAGS = -p ${PADVALUE} -i "${GAMEID}" -k "${LICENSEE}" -l ${OLDLIC} -m ${MBC} -n ${VERSION} -r ${SRAMSIZE} -t ${TITLE}
# The list of ASM files that RGBASM will be invoked on.
SRCS = $(call rwildcard,src,*.asm)
## Project-specific configuration
# Use this to override the above
include project.mk
# `all` (Default target): build the ROM
all: ${ROM}
.PHONY: all
# `clean`: Clean temp and bin files
clean:
rm -rf bin obj assets
.PHONY: clean
# `rebuild`: Build everything from scratch
# It's important to do these two in order if we're using more than one job
rebuild:
${MAKE} clean
${MAKE} all
.PHONY: rebuild
# By default, asset recipes convert files in `assets/` into other files in `assets/`.
# This line causes assets not found in `assets/` to be also looked for in `src/assets/`.
# "Source" assets can thus be safely stored there without `make clean` removing them!
VPATH := src
assets/%.2bpp: assets/%.png
@mkdir -p "${@D}"
${RGBGFX} -o $@ $<
assets/%.1bpp: assets/%.png
@mkdir -p "${@D}"
${RGBGFX} -d 1 -o $@ $<
# Define how to compress files using the PackBits16 codec
# Compressor script requires Python 3
assets/%.pb16: assets/% src/tools/pb16.py
@mkdir -p "${@D}"
src/tools/pb16.py $< assets/$*.pb16
assets/%.pb16.size: assets/%
@mkdir -p "${@D}"
printf 'def NB_PB16_BLOCKS equ ((%u) + 15) / 16\n' "$$(wc -c <$<)" > assets/$*.pb16.size
# Define how to compress files using the PackBits8 codec
# Compressor script requires Python 3
assets/%.pb8: assets/% src/tools/pb8.py
@mkdir -p "${@D}"
src/tools/pb8.py $< assets/$*.pb8
assets/%.pb8.size: assets/%
@mkdir -p "${@D}"
printf 'def NB_PB8_BLOCKS equ ((%u) + 7) / 8\n' "$$(wc -c <$<)" > assets/$*.pb8.size
# How to build a ROM.
# Notice that the build date is always refreshed.
bin/%.${ROMEXT}: $(patsubst src/%.asm,obj/%.o,${SRCS})
@mkdir -p "${@D}"
${RGBASM} ${ASFLAGS} -o obj/build_date.o src/assets/build_date.asm
${RGBLINK} ${LDFLAGS} -m bin/$*.map -n bin/$*.sym -o $@ $^ \
&& ${RGBFIX} -v ${FIXFLAGS} $@
# `.mk` files are auto-generated dependency lists of the source ASM files, to save a lot of hassle.
# Also add all obj dependencies to the dep file too, so Make knows to remake it.
# Caution: some of these flags were added in RGBDS 0.4.0, using an earlier version WILL NOT WORK
# (and produce weird errors).
obj/%.mk: src/%.asm
@mkdir -p "${@D}"
${RGBASM} ${ASFLAGS} -M $@ -MG -MP -MQ ${@:.mk=.o} -MQ $@ -o ${@:.mk=.o} $<
# DO NOT merge this with the rule above, otherwise Make will assume that the `.o` file is generated,
# even when it isn't!
# This causes weird issues that depend, among other things, on the version of Make.
obj/%.o: obj/%.mk
@touch $@
ifeq ($(filter clean,${MAKECMDGOALS}),)
include $(patsubst src/%.asm,obj/%.mk,${SRCS})
endif
# By default, cloning the repo does not init submodules; if that happens, warn the user.
# Note that the real paths aren't used!
# Since RGBASM fails to find the files, it outputs the raw paths, not the actual ones.
hardware.inc/hardware.inc rgbds-structs/structs.asm:
@echo '$@ is not present; have you initialized submodules?'
@echo 'Run `git submodule update --init`, then `make clean`, then `make` again.'
@echo 'Tip: to avoid this, use `git clone --recursive` next time!'
@exit 1